SpellForce: Conquest of Eo for ios instal12/28/2023 ![]() Or perhaps it can also have upgrades for ranged units. ![]() the city even states its buildings have an elven influence and that the famed archers of alluvyan have learned their skills from the elves who still visit the city, so then why not instead of the herb garden have it unlock a different building? Namely ''Hunting Grounds'' which unlocks the recruitment of hunters and wolves, and through room extensions would also allow you to recruit Crossbowmen and Elven Rangers, depending on balance maybe even bears and Direwolves? Perhaps another room extension can give ''forester'' to all your units so they can traverse forests without any movement penalties. instead it unlocks the herb garden, which is practically useless unless you're an alchemist. ![]() Change it so that armies are not hidden on allfire nodes, multiple times now have I been unaware that the enemy was actually occupying my allfire node because their army doesn't show up on the node and the red glow is easy to miss on those nodes.Įlven rangers, unless I've missed something these have no room extensions through which they can be recruited, I Feel this is somewhat of a shame, they're fun units and even have a unique volley ability, yet the only way to obtain elven rangers is by going to either Orgash or Alluvyan, and I consider it a shame that alluvyan, which is so centered around ranged units(it sells crossbowmen, elven rangers and hunters) and beasts(wolves and bears) doesn't actually unlock a building that will allow you to recruit any of them. ![]()
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